Playtest takes a very long time to stop

When I quit the playtest of my game, it takes a lot of time and it throws a bunch of errors in the console.
This is not the fault of any of my scripts, since I didn’t do changes that could cause that and this problem suddenly appeared.

These are the logs:



2 Likes

Hello, this happens when lots of models gets loaded in then might crash you temporarily for then to unload back

Hello, Is there anything I can do about that?

1 Like

i suggest you use a code that waits for the client to fully load or only render voxels and models that are in its FOV. I am pretty sure roblox has a settings for that, my fix for this would be using this plugin to check performance drop causing models https://create.roblox.com/store/asset/89564204038561

Hello! @Neplioz following up on the Studio freeze issue.

We’ve rolled out a change that may address some cases, along with extra logging that records what “Stop” is waiting on when a freeze occurs. Could you help us check where things stand?

  1. Restart: Fully close and reopen Studio so it picks up the latest settings.
  2. Status Check: Is the freeze still happening? If so, roughly how often, and on which place(s)?
  3. Logs: Could you share your Studio logs with us?

You don’t need to change your setup or plugins, and there’s no need to send any scripts. If the logs point to anything specific, we’ll follow up with you.