Please check out my 3D platformer!

Hi!!!

I’m working on a 3D platforming game right now!! it is sort of messy in both code and in some other ways but can you please give me some feedback + critiques?

Thank you and have a good day!!!

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Honestly I think if animations are smoother it would look better. Cause rn it just looks like he stops and does another animation. I think there might be a way to tween an animation but am not sure

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Thank you so much for responding with feedback!!

I want to work on the animations soon, but they are more of placeholders until the physics and movement work well. Until then, do you have any suggestions on what I can add, improve, or just rework??
Thank you!

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Probably try add particles. But maybe make backflips and ground pounds more smooth

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Very cool and dynamic movement system. What will the progression be like? I think it would be cool to add a separate mode where users can build their own levels and play other users’ creations. This would also be good for retaining users if you want to add a story mode.

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This 3D platformer looks awesome! You should make the music a bit quieter, or allow people to mute it with a button. Otherwise, this is cool! How long did it take to make so far? When do you think it will be fully finished?

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There’s a good amount of movement mechanics, love to see it!

I think the rolling animation looks off, like the legs were spazzing out. There’s not a lot to give feedback on past animation, as there’s no in-world mechanics or environment. I’m personally lacking in the animation side of things to effectively critique, and I lack context to critique the movement.

That said, it’s good to focus on bettering movement first because “level design brings context to the movement”:

If you’re looking for inspiration or how to get different aspects of a 3D Platformer done right, like the camera, I have a whole playlist of YouTube videos on the genre: https://www.youtube.com/playlist?list=PLnd33tzRlu1GjVY5No6DRA2hQogItTYVy

I’ve also written a research paper (largely sythesis) on what makes good level design for the collect-a-thon sub-genre specifically:
Improving the 3D Platformer, A Focus on Level Design.pdf (8.4 MB)


If you’re looking to monetize, you might want to try Paid Access in robux with a short fee, or $9.99 local currency fee, or free with paid DLC and accessories or other content.


Best of luck on your project!

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Looks pretty cool! The only concern I have about it is the animations which aren’t bad but I think making them smoother would make it look nicer. Other than that you have a pretty cool platformer dude :]

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