Please help Ive been trying to do this for hours (Arm Stretching System)


I want do something like this
I need the arms to meet Model[“1”] and Model[“2”]

function DragService.Client:Drag(Player, Model, Action)
	if Action == "Grab" then
		
	end
end

I appreciate any help!

You’d have a small parts on the complete ends where the hand is supposed to be touching
Then you get midpoint between each point and your shoulder, position your arm in that midpoint, then you can probably use lookAt to make the arm rotate

1 Like

is this knit btw? If so, I would suggest not using it

Form a part inbetween two parts also basically what xHeptc is saying but I think it goes a bit more into detail

my employer wants it used but just a question why not?

Im trying to use it but it doesnt seem to work?
tried rewriting it and its still not working as it is meant to

Aight lemme go mess around with this in studio

Sorry, did u get anywhere

30 letters min