Hello, I am making a first person cutscene but idk how to make the cameras cframe come back to the player because i’m using RunService.RenderStepped. Is there a way i can stop a RenderStepped event? please help.
local Game = game
local RunService = Game:GetService("RunService")
local Connection
local function OnRenderStep(Delta)
if Delta % 1 == 0 then Connection:Disconnect() end
end
Connection = RunService.RenderStepped:Connect(OnRenderStep)
You just disconnect it like you would with any other connection.
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