for i, v in pairs(game.Players:GetPlayers())
local A_1 = v.Character.Head
local A_2 = Vector3.new(74.12516784667969, 163.12762451171875, -525.1954956054688)
local A_3 = Vector3.new(0, 0, -1)
local A_4 = Enum.Material.Plastic
local A_5 = CFrame.new(-0.250976562, 0.891113281, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
local A_6 = game:GetService("Players").LocalPlayer.Character.Spear
local Event = game:GetService("ReplicatedStorage").Assets.Remotes.hitMelee
Event:FireServer(A_1, A_2, A_3, A_4, A_5, A_6)
end)
for i, v in pairs(game.Players:GetPlayers()) do
task.spawn(function()
local A_1 = v.Character.Head
local A_2 = Vector3.new(74.12516784667969, 163.12762451171875, -525.1954956054688)
local A_3 = Vector3.new(0, 0, -1)
local A_4 = Enum.Material.Plastic
local A_5 = CFrame.new(-0.250976562, 0.891113281, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
local A_6 = game:GetService("Players").LocalPlayer.Character.Spear
local Event = game:GetService("ReplicatedStorage").Assets.Remotes.hitMelee
Event:FireServer(A_1, A_2, A_3, A_4, A_5, A_6)
end)
end)
for i, v in pairs(game.Players:GetPlayers()) do
task.spawn(function()
local A_1 = v.Character.Head
local A_2 = Vector3.new(74.12516784667969, 163.12762451171875, -525.1954956054688)
local A_3 = Vector3.new(0, 0, -1)
local A_4 = Enum.Material.Plastic
local A_5 = CFrame.new(-0.250976562, 0.891113281, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
local A_6 = game:GetService("Players").LocalPlayer.Character.Spear
local Event = game:GetService("ReplicatedStorage").Assets.Remotes.hitMelee
Event:FireServer(A_1, A_2, A_3, A_4, A_5, A_6)
end)
end