Folders could just replicate real Roblox Folder instances. I’m not sure how developers use Folders in their games though for UI.
They’re mostly used for organization to keep the hierarchy clean, especially when you have a lot of logic-related objects cluttering up the same space as visual elements. If they don’t support the canvas editing features, they might be redundant with the grouping logic you already have.
Good point. I’ll try and add support for Folders and make it work with Sketch’s editing features.
That would be a good move. It’ll make the hierarchy much easier to manage without adding extra visual clutter like frames do.
Amazing work, thank you for this!
All scripts within gui objects vanished when i linked a screengui and edited one of the gui’s. (it prompted for script injection so i just accepted it)
Luckily version history exists and i managed to restore everything.
I’m so sorry about that, I’ll try and get a fix out as soon as possible. Thank you so much for the report!
Pushed an update that should fix this. Thanks for the report.
thank you, this would be much appreciated.
There seems to be an issue where the plugin can sometimes erase tags and attributes that an object might have prior to linking. Could you add functionality to retain existing tags and attributes that dont conflict with the plugin?
i didn’t think of this at all, thanks for bringing it to my attention. will fix soon.