PluginUIGradient

ROBLOX STYLE UIGradient Editor FOR YOUR PLUGINS!

I just want it done. sorry for the bad coding. i am all ears to suggestions on how i could have written it better. feel free to tutor me. on that note, here is the preview of it

this is how the explorer look like for show case.
previewSS

local PluginUIGradient = require(script.PluginUIGradient)

local ShowCasePartGUI = workspace.ShowCasePart.SurfaceGui.Frame

local newGradientEditor = PluginUIGradient.new("id2")

newGradientEditor:BindToUpdate(function(colorSequence)
	ShowCasePartGUI.UIGradient.Color = colorSequence
end)

newGradientEditor:Prompt() -- you could pass a initial color sequence that it resets to

i used SwagBoss ArtemVoronin0’s PluginColorPicker a color picker for plugins. its a awesome module. I tried to make it similar to his code but then I gave up real quick.

here is the PluginUIGradient

4 Likes

is this for making a UI with Gradient , or a part with an SG , F ,UIG ?

If it is a part, does it work on meshes?

1 Like

it just for accessing UIGradient “monitor” thru code.
this is just normal one when you click …


this opens.

here is the comparison

the recreation is for editing a uIGradient from a plugin.

1 Like

Now all we need is a plugin number sequence editor

1 Like