So this project was easily the longest project I’ve done so far, which a huge chunk of time spent on the texturing. The goal with this model was to explore a ZBrush workflow while learning new techniques in trying to make the model look as realistic as I can. I think I succeeded in that to an extent!
I’ve posted a few images of this in “What are you working on currently?” and replaced the images of my first iteration with my 2nd one. But I feel like its appropriate to have its own thread instead since this is the best achievement I made thus far. I will be doing a third iteration of the textures here, but for now I need to work on my next project!
Triangles: Just over 14k
Textures: 1x 4K texture set
EDIT: Redid some renders, as well as added new ones!