Possible graphical issue with textures

I run a 144 Hz monitor, its not screen tearing for sure, I am not sure if anyone else can see it but its only affecting textured objects, anything stud related, smooth surface is fine, anything with textures has this faded line in the middle of my screen. I have no issues with any other game at all. Its just roblox. Anyone notice this? or just me. Kind of worries me. Faint image

UPDATE:

It has to be roblox. I just booted up War Thunder, Put it on high graphics and its not happening at all. In fact, its flawless. Its just roblox so I suppose I either have a bad roblox client or the roblox graphics are conflicting with my drivers. otherwise its just roblox itself which is a relief.

Heres a better picture

Now notice. As it gets further away, it gets darker, and as the ground comes closer it fades. Potential bug? Or just conflicting with my drivers? I already narrowed it down to just roblox itself being the issue here. I reinstalled my drivers and its still happening, I installed an FPS unlocker, same issue, just at a higher FPS. It has to be Roblox Graphics Engine. Can someone look into this maybe and tell me if anyone else has the same issues I am facing with roblox?

System Specs are
Intel Core I9-9900K 3.60 Ghz
MSI RTX 2080 TI Ventus
32 GB Ram
Win 10

To reproduce the issue, gradually pan the camera up and down and focus on the center of your screen, may work, may not, it does for me.

This will happen on any game with textures. Only on textured surfaces, smooth or studs will not experience the issue.

As said, it has to be the client or roblox itself since I dont have the same issue on any other games and War Thunder requires more PC resources than roblox and I dont get the issue let alone any screen tearing on it. Either theres conflict with roblox and my game drivers, unless someone else has the same issue, or its just roblox itself. I hope this is resolved because its kind of an annoyance.

I dont know much about the roblox game client but the issue isnt present in studio or in the game im making but if you play any other game through the regular roblox client the issue exists… Like I said. I keep updating to put more info that I find out. But if this can get looked into it would be nice because now it has my curious.

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I am in the process of checking over bug reports and following up on some bugs that haven’t received any activity in a while.
Is this issue still occurring or can you confirm that this bug has been resolved?