Update: Forced compatibility is postponed due to the bug in UI system. Will post new date here soon.
As announced previously in this thread: Deprecating Lighting.Legacy, Introducing Lighting.Compatibility, we are going to force all remaining games running in the Legacy mode into Compatibility at:
— 9th of May 2019 around 2pm PST —
What will happen exactly:
- Legacy will disappear from Studio as an option.
- Any legacy games opened in Studio will get converted to Compatibility.
- Every published game that is in Legacy mode will start running as Compatibility.
- Any content in Voxel or ShadowMap mode will remain untouched by this change.
Please visit the topic linked in the top for more information and reasoning behind this step.
Hopefully with the shadow maps being released, all of you are excited to leave Legacy behind and enter the future, that is so bright