Pproblems recentering the VR Camera

Hello I am trying to add VR support to my game but I am running into the issue of the default look location is directly down, and when I call the: VRService:RecenterUserHeadCFrame() it centers me looking to the ground. How do I fix this?

I am using the Valve Index.

I’ve been having the same issue for several days (plus no response from my post when I first encountered the issue), the best way I’ve found to at least add a bit of a fix is force the player into first person

I did force the player into first person but the camera is still looking straight down :frowning:

I have a Oculus Quest 2 and the issue isn’t present for me when forced in first person, I believe if forced into first person doesnt work, maybe have to make your own camera script? I’m honestly clueless, and devforum + devwiki doesnt have any help for the VR camera

Thanks, seems like it is a headset thing. I guess I’ll report it as a bug.

No prob - still annoying how theres a lack of VR Camera help across devforum and devwiki

I found a weird solution:
VRService:RecenterUserHeadCFrame()
camera.CFrame = CFrame.Angles(0,90,0)

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