Prevent clipping up when jumping


I want to prevent my character from “clipping” up. problem is, it’s based on HRP, and so if the HRP is above the ledge, it’ll force them up. I want it based of legs tho, can see when I jump, the base of my legs never reach the top of the part so it shouldn’t be clipping up

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Maybe try making a script that makes a part in the legs which can collide. Also put a local script that follows the legs. If you try doing that glitch hopefully those parts should prevent you.

Another thing to try is to make the jump height (or power) slightly smaller, or to make a transparent thin part that only can collide when a player doesn’t touch the part.

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