Hi all! I was testing my game like usual, when my character didn’t spawn in and my data seemed to be “corrupted”. I exited out of the game as this usually happens from me launching the play option in Studio a lot to test and my data was corrupted where it was all reset. This begs the question, is there a way to prevent this? Thanks!
Can’t see what is the problem here, what is showing the output?
which Error is it and are you Using normal datastore or Datastore2?
I am using the normal DataStore. The problem is that I want to prevent random data losses that happen.