so i have a cool wall jumping game which involves player jumping on walls, and I want the player to not go to the top and see the whole map
here’s some context picture
You could just add an invisible part at the very top to block the player from going above.
then the player would be coufused and stuff
I don’t think so. They’d probably figure that it’s to prevent them from going to the top.
Maybe you could add a really long wall above the climbable wall with a visual difference which makes it stand out from the other parts and appear maybe not meant for climbing. Where the wall changes, you could have an invisible part. A drawback of that would be that it would make the space feel more enclosed and possibly change the vibe too much from what was intended. I feel like most people would realize that they are not supposed to climb up to the top of the wall and just having an invisible part at the top of the existing wall would be okay.
and it would ruin the experiance ;-;
How would that ruin the experience? It’ just an invisible wall at the very top to make it so they don’t go above the level.