Prevent unanchored parts from flinging/bouncing

I have an unanchored part that drops from the sky, and when it lands it bounces and flings around; I need it so whenever it hits the ground it stays there instead of bouncing and flinging.

I assume this can be prevented by changing the custom physical properties?

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Your assumption is correct… increase the density under the custom physical properties. Default is 0.7 so change to 1 or 2(or higher), until you get your desired outcome.