Been working on a Wand for some time now and having issues finding any solution to the projectile delay.
Currently the wand functions via the Client, in which fires an event to transfer it to a Server script - Which then finds the required Module in relation to the spell and casts it.
My issue being that upon impact, there’s a brief [but noticeable] delay of around about 1 - 2 seconds before removing said Spell, making it look sloppy.
I’ve tried all sorts of methods, none of which work effectively.
Any help would be greatly appreciated!