local Character = script.Parent
local lasthealth = Character.Humanoid.Health
for i,v in pairs(workspace:GetChildren()) do
if v:FindFirstChild("HumanoidRootPart") then
local dmghrp = v:FindFirstChild("HumanoidRootPart")
Character.Humanoid:GetPropertyChangedSignal("Health"):Connect(function()
if dmghrp then
if (dmghrp.Position - Character:WaitForChild("HumanoidRootPart").Position).Magnitude < 1 and Character.Humanoid.Health < lasthealth then
print(v.Name)
end
lasthealth = Character.Humanoid.Health
end
end)
end
end
local Character = script.Parent
local lasthealth = Character.Humanoid.Health
for i,v in pairs(workspace:GetChildren()) do
if v:FindFirstChild("HumanoidRootPart") then
local dmghrp = v:FindFirstChild("HumanoidRootPart")
Character.Humanoid:GetPropertyChangedSignal("Health"):Connect(function()
if dmghrp then
if (dmghrp.Position - Character:WaitForChild("HumanoidRootPart").Position).Magnitude < 1 and Character.Humanoid.Health < lasthealth and v ~= Character then
print(v.Name)
end
lasthealth = Character.Humanoid.Health
end
end)
end
end