I’m making a tank, and the right side suspension (PrismaticConstraint+SpringConstraint) doesn’t move at all, if I place it near the tank. It moves though if I move it away from the tank itself. The left side suspension works normally. I have googled countless times, but аll I found were article about suspension inverting itself and getting stuck.
The tracks could be colliding with the tank. If they are, try adding NoCollisionConstraints.
The tracks have their CanCollide set to false. I’m going for something like a wingman8 track.
Turns out it’s faulty union collisions.
1 Like