Priting to a hidden context causes high frame times

As an example lets say there is a server script with a while loop that prints out “Hello World” 60 times a second. When play testing if you hide the server context in the output you will get massive lagspikes.

Minimal repro:
Output context lag bug.rbxl (58.5 KB)
In output make sure to disable “Stack lines” option, then disable the “Server” context.

When looking at microprofiler this is what shows up:

Hi Gramps,
We have recently flipped on a fix that should greatly improve performance when printing hidden rows. Let me know what you think.
Thanks,
IcyTides