Problem for my find the ... game

i just followed the tutorial and it doesn’t show how to keep the award gui from showing if the player has the badge. here is the link and the script :

badge giver :

local badgeService = game:GetService("BadgeService")
local egg = script.Parent
local replicatedStorage = game:GetService("ReplicatedStorage")
local remoteEvents = replicatedStorage:WaitForChild("RemoteEvents")
local badgeEvent = remoteEvents:WaitForChild("BadgeCollected")
local newCollectedEvent = remoteEvents:WaitForChild("NewCollected")

local name = "Chicken"
local imageId = "rbxassetid://11926570417"

function debounce(functions)
	local isRunning = false
	return function(hit)
		if not isRunning then
			isRunning = true
			functions(hit)
			wait(5)
			isRunning = false
		end
	end
end

local function giveBadge(player, badgeId)
	local success, badgeInfo = pcall(function()
		return badgeService:GetBadgeInfoAsync(badgeId)
	end)
	if success then
		if badgeInfo.IsEnabled then
			local success, result = pcall(function()
				newCollectedEvent:FireClient(player, name, imageId)
				return badgeService:AwardBadge(player.UserId, badgeId)
			end)
			if not result then
				badgeEvent:FireClient(player)
			end
		end
	end
end

egg.Touched:Connect(debounce(function(hit)
	if hit.Parent:FindFirstChild("Humanoid") then
		local character = hit.Parent
		local player = game:GetService("Players"):GetPlayerFromCharacter(character)
		if player then
			giveBadge(player, 2130092205)
		end
	end
end))

link : How To Make A Find The... Game On Roblox - Part 1 (2022) - YouTube
there’s 6 part