Hello. I am trying to spawn a ball right beside the position of the hand/leg. But It doesn’t seem to be working as I expected. I used instance.CFrame * CFrame.new(the position beside the hand/leg) but whenever I turn the position of the ball goes a bit off. Anybody know why?
to delete the gap but a problem occured. If you watch this gif https://gyazo.com/70d29682f7b0b52d705424c6c402fc06
whenever I turn, the position of the ball doesn’t spawn inside of the character, so I want the the ball to look like it spawns inside of the character both when it’s going straight and turning.
Sorry for the vague explanation. I hope you understand it