There’s a problem with custom system messages not appearing for some players in my game. The script is in StarterPlayerScripts. Let me know what you think the issue is, thanks!
Here’s the script:
local messages =
{
"Press R to reset!",
"Don't forget to like and favourite the game!",
"Experiencing lag? Turn down your graphics in settings.",
"Your progress saves, so feel free to rejoin and start where you left off!",
"Shiftlock is a huge advantage when it comes to obby's, I'd recommend using it.",
}
local timePerMessage = 500
while wait(timePerMessage) do
game.StarterGui:SetCore("ChatMakeSystemMessage",
{
Text = "{System} " .. messages[math.random(1, #messages)],
Color = Color3.fromRGB(255, 255, 255),
Font = Enum.Font.SourceSansBold,
TextSize = 18,
})
end