Hey all, I’ve been having problems with the DataStore service. ApiServices are enabled. Below script is in ServerScriptService.
local DataStoreService = game:GetService("DataStoreService")
local Muffinz = DataStoreService:GetDataStore("abc123")
game.Players.PlayerAdded:Connect(function(player)
local leaderstats = Instance.new("Folder", player)
leaderstats.Name = "leaderstats"
local Muffins = Instance.new("IntValue", leaderstats)
Muffins.Name = "time wasted"
local success, errormessage = pcall(function()
data = Muffinz:GetAsync("Player_".. tostring(player.UserId))
end)
if success then
print(errormessage) -- returns nil
print(data) -- also returns nil
Muffins.Value = data
print("Loaded data successfully")
else
print("New user:"..player.Name)
end
end)
game.Players.PlayerRemoving:Connect(function(player)
local data = player.leaderstats["time wasted"].Value
local success, errormessage = pcall(function()
Muffinz:SetAsync("Player".. tostring(player.UserId), data)
end)
if success then
print("DataSaved")
else
print("ThereWasAnError")
warn(errormessage)
end
end)
ClickDetector that adds one point to value
script.Parent.ClickDetector.MouseClick:Connect(function(player)
player:WaitForChild("leaderstats")["time wasted"].Value = player:WaitForChild("leaderstats")["time wasted"].Value + 1
end)
The top script doesn’t work, whether it be in or out of Studio.