-
What do you want to achieve?
I want to make a blocky body, not just R6 -
What is the issue?
CharacterMesh doesnt delete and i didn’t find information that helped me -
What solutions have you tried so far?
I’v tried using ‘for’
cycle, and it checked character with ‘if character then’ also i tried using humanoid description
After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!
-- game.Players.PlayerAdded:Connect(function(plr)
plr.CharacterAdded:Connect(function(char)
for i,CM in pairs(char:GetDescendants()) do
if CM:IsA('CharacterMesh') then
CM:Destroy()
end
end
end)
end)