Problem with my mesh? I'm a little confused

Hey, so I made a colosseum inside of blender and then imported it into my game. I scaled it up to make it massive but then I ran into this error, I am not sure if this is due to scaling or just my model itself. Sorry for the weird color image.

Press Alt + S to open Studio Settings, and enable Show Decomposition Geometry to see how its going to be handled by the collision detection.

If you have to, change the CollisionFidelity property to PreciseConvexDecomposition to get the most accurate collision. Otherwise you will need to split up the mesh into individual parts so it can represent them accurately.

Keep in mind that PreciseConvexDecomposition can cause lag if used in large quantites.

Which one is it under?

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Studio/Visualization

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