It’s siting other players!
local Prox = script.Parent.ProximityPrompt
local Owner = Script.Owner
local player = game.Players.LocalPlayer
local sit = Prox.Parent
sit.Disabled = true
Prox.Triggered:Connect(function(plr)
if game.Players:FindFirstChild(Owner.Value) then
print("Owner")
sit.Disabled = false
local char = workspace:WaitForChild(plr.Name)
local hum = char.Humanoid
sit:Sit(hum)
Prox.Enabled = false
while sit.Occupant do
wait()
end
Prox.Enabled = true
sit.Disabled = true
else
print("Can't sit")
end
end)