Hi, I’m trying to make the start place of my game automatically save parts that have been added using building tools using AssetService:SavePlaceAsync(). When the place saves, there is no error, however the place just doesn’t save. I’ve heard that the place has to be created with AssetService:CreatePlaceAsync(), but the documentation for this specifically says it can work as long as the SavePlaceAsync API is enabled in place settings. [Documentation]
Is the documentation wrong, or am I somehow saving incorrectly?