Hello Roblox Dev Forum community, I need help with a logging system I’ve been doing for a few hours.
I want my game admins to be able to see which players are leaving and rejoining.
The problem is that when the player leaves, I retrieve the information in a server script in the serverscript service.

Then I send it with a :FireAllClient to display it in a scrollingFrame.

But when the player leaves, the information is indeed sent to the client but apparently the client has not retrieved it at all.
I must say that I’m surprised, I tried to get information on other topics but nothing corresponds to my problem (as far as I know). Also, I really don’t understand why it doesn’t work.
I don’t get any errors and the print() I tried to not show up.
Do you have any ideas that could help me?
I appreciate any help
