Hello! Today i was trying to fix a feature in my game, currently really glitchy, that consists on two players dragging a container using rope constraints.
However there is an issue, the movement of one of the players becomes choppy, laggy and behaves weirdly on the server due to network ownership problems.
I have tried 4 things, none of them have worked out:
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Changing from rope to rod, didn’t expect it to fix anything and it actually did not
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Changing Network ownership to Player1, footage here: Desktop 2023.03.28 - 20.56.02.36
^ I noticed that Player2’s Network Ownership changes to Player1, probably due to it being attached to the part -
Same thing but for Player2, didn’t change a thing
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Changing network ownership to server, made it even worse: Desktop 2023.03.28 - 20.57.13.38
I have searched and ended up finding nothing that could fix this problem. I’m not the best at working with physics , i would appreciate if someone could come up with a solution or an alternative to ropes/rods.