Hello, I’m attempting to make a system that saves a player’s pets and said pet’s level and enchants using Profile Service. However, the pet’s level and enchants don’t save, unlike other stats such as player level which does save.
The code basically looks like this:
Pets = {Dog = {"Dog", 1,} -- Pet name and level
Is this happening because it’s a nested table (I think)? If so, how can I work around this?
Also, what does " Consequently, you must be aware of what you MUST AVOID writing inside Profile.Data
or Profile.MetaData.MetaTags
, directly" mean?
Thank you!