I’m using ProfileService and it does not detect new addition to the template data.
If a player joins, and I only have 3 tasks, it’s fine
Tasks = {
[1] = {Progress = 1, Amount = 0, Complete = false},
[2] = {Progress = 1, Amount = 0, Complete = false},
[3] = {Progress = 1, Amount = 0, Complete = false},
},
But if in future updates I wanna add more tasks, it breaks
Tasks = {
[1] = {Progress = 1, Amount = 0, Complete = false},
[2] = {Progress = 1, Amount = 0, Complete = false},
[3] = {Progress = 1, Amount = 0, Complete = false},
[4] = {Progress = 1, Amount = 0, Complete = false},
[5] = {Progress = 1, Amount = 0, Complete = false},
},
It doesn’t detect the new tasks, and thus older players are stuck with just 3 tasks 