Programmatically make player walk using a LocalScript with animations

So I’m creating an intro cutscene, and with it I need to be able to move the player on the client side (so using a LocalScript), but I want them to maintain their walking animation while moving. I don’t know how to go about this, so if anyone has any idea on how I should do this, please let me know! (Not looking for a script, just looking for a step-by-step how I should do this.)

You can use PathfindingService to do that

Does it work on the client, and am I able to use it on their own character model? I’ve used Pathfinding before, but every time I’ve used it has been on a server script.

Edit: Nevermind, yeah you can use it on a local script. :sweat_smile:

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