Hello! I’m Matt, an Experienced Programmer & 3D Artist
Software Engineer with 5+ years of cross-disciplinary experience in game development, tools programming, and real-time systems.
Originally starting in 3D art at age 12, I developed a strong technical foundation that naturally evolved into engineering, allowing me to build performant systems, gameplay features, tools, automation pipelines, and engine-level solutions with a strong understanding of asset workflows.
Some of my latest projects:
- PaperFace - 130M VISITS+
- Slayers Unleashed - 99M VISITS+
- Sell Burgers To Prove Mom Wrong - 60M VISITS+
- Karate Fight Simulator - 30M VISITS+
- MINE IT - Founder/Programmer| 60k VISITS
- Raft - Founder | 50k VISITS
Skills
- Gameplay programming (Roblox Luau, Unreal C++/Blueprints, C#, Python)
- Systems implementation (combat, progression, UI, networking-aware code)
- Tools & pipeline automation for artists and designers
- Optimization (performance profiling, memory management, asset efficiency)
- Clean architecture & maintainable code practices
Showcase
Working Hours
I work 9am until 4pm Monday to Friday.
My timezone is GMT - UK based.
Pricing
Pricing can vary between task to task.
Accepting all kinds of offers.
Contact
Email: MattRstott@gmail.com
Discord: MattStott
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Last Updated - 25/02/2025


























