Programmer // 3D Artist | OPEN - Matt Stott's Portfolio

Hello! I’m Matt, an Experienced Programmer & 3D Artist

Software Engineer with 5+ years of cross-disciplinary experience in game development, tools programming, and real-time systems.
Originally starting in 3D art at age 12, I developed a strong technical foundation that naturally evolved into engineering, allowing me to build performant systems, gameplay features, tools, automation pipelines, and engine-level solutions with a strong understanding of asset workflows.


Some of my latest projects:
  • PaperFace - 130M VISITS+
  • Slayers Unleashed - 99M VISITS+
  • Sell Burgers To Prove Mom Wrong - 60M VISITS+
  • Karate Fight Simulator - 30M VISITS+
  • MINE IT - Founder/Programmer| 60k VISITS
  • Raft - Founder | 50k VISITS

Skills

  • Gameplay programming (Roblox Luau, Unreal C++/Blueprints, C#, Python)
  • Systems implementation (combat, progression, UI, networking-aware code)
  • Tools & pipeline automation for artists and designers
  • Optimization (performance profiling, memory management, asset efficiency)
  • Clean architecture & maintainable code practices

Showcase

My Work
Weaponary




Guns



Vehicles


Materials



Accessories


Environments




Misc




Working Hours

I work 9am until 4pm Monday to Friday.
My timezone is GMT - UK based.


Pricing

Pricing can vary between task to task.

Accepting all kinds of offers.


Contact

Email: MattRstott@gmail.com
Discord: MattStott

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Last Updated - 25/02/2025

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