Hello everyone, I will be posting updates here on the progress I am making on my first game
Here are a few things and features I’ve already done for this game:
→ Generator System
The goal of the players will be to complete all of these generators during the round. It’s a simple concept, but I couldn’t come up with anything better than this.
Also, rn, the animation plays on the default version of the roblox R6 character, but in the future I will replace the standard R6 characters with my custom ones
→ Types of characters:
Guardian
-Host
Infected host
Corrupted host
I don’t think I’ll be explaining what each of these character types will do. Because I’ll only be posting visual and technical progress on the game here, not the full concept or lore
Rigs:
- Here is the rig for Host-type characters
It’s very simple, there’s nothing more to say
- Here is the rig for Guardian-type characters
Guardianhas a very complex rig with over 150 bones, to be exact. That’s why I divided the controls for different parts of the rig into layers so I wouldn’t get confused
It took me about two full days to create this rig
- Here is the rig for Infected Host-type characters
- And finally, here is the rig for corrupted Host-type characters
→ Animations:
- Walking forward animation [
Host]
- Walking backwards animation [
Host]
- Sideways walking animations [
Host]
- Running forward animation [
Host]
- Sideways running animations [
Host]
- Walking forward animation [
Guardian]
- Walking backwards animation [
Guardian]
- Sideways walking animations [
Guardian]
I think that’s all I’ve got for now. I just wanted to show you what I’ve been working on for the past month and a half. I’d love to hear your thoughts on it. And I’ll keep posting updates on the progress of this project here
















