Project Aqua - FE2 spinoff, update log

Project Aqua. An FE2 fangame. Made by myself, using OFT+, FE2U2.0 and OFT. We are not affiliated with Crazyblox Games nor the real FE2, Crazyblox is the one creating FE2.

  • Game Release (2nd August 2025)
  • Development start (1st September 2025)
Update 1 (10th September 2025)
  • 3 new maps:
  • Fiesta Plaza [Cakewalk] by xxwillowkat
  • Macabre Manor [Advanced] by xxwillowkat
  • Hotlands [Tough] by xxwillowkat and Chaasey
Update 2 (4th November 2025)
  • Changes:
  • Zipline as a new training mechanic
  • Rigs removed
  • Replaced new SFX
  • Swimming pool for fun :slight_smile:
  • Zipline and Swimming animations fixed
  • Macabre Manor’s decals fixed
  • Intermission changed from 5 to 3 seconds
  • Max time set from 2 minutes to infinite seconds (well sorry)
  • 6 new maps:
  • Frozen Occult [Intermediate] by CapnPhantom, ebingames7, LUIZVAG, RYalbern, Luxidium, iBlobbz and pekkacooldude
  • Firefly Vale [Advanced] by CapnPhantom, XxEduxX0175, LUIZVAG, Luxidium and Chaasey
  • Luminescent Valley [Tough] by CapnPhantom
  • Subzero Alpine [Bizarre] by UltraZhamp, maxiskips, copCoolTDMrace90YT and JaceLOL_RBLX
  • Blueberry Hideout [Demonic] by CapnPhantom, blasblas1212, LUIZVAG, xxwillowkat, SubzeroFrigidus, Luxidium and Axmatt_DEV
  • RIOT [Demonic] by CapnPhantom, ebingames7, SleepyNemus, Luxidium, blasblas1212, Cosmifield and Axmatt_DEV
Update 3 (1st December 2025)
  • Changes:
  • Rebalanced Intensity
  • New donation board
  • OFT maps removed
  • 2 new maps:
  • Starry Dreamland [Intermediate] by XMonochromeX_021, DevAdelso, LUIZVAG and CapnPhantom
  • Darker Runway [Satanic] by XMonochromeX_021, Astralitch, TheSkylander021 and MediumDazphire
Update 4 (3rd December 2025)
  • Changes
    Reverted the BGM back to “Gerald Narholz - Town Talk”
    Changed the text from the next confirmed satanic
    Changed the grass again to green
  • 2 new maps:
  • Culling Heights [Intermediate] by Cam0Dev
  • Blossoming Eminence [Tough] by Cam0Dev
Update 5 (12th January 2026)
  • Changes
  • Added a secret room in the swimming pool
  • Switched starry’s OST from V2 to Anniversary, and changed the 4th button interactive from fall to fade
  • Deleted the text from the next upcoming satanic map
  • Fixed FO, BH and RIOT’s credits
  • 2 new maps:
  • Aqua-Flame Base [Bizarre] by CrabCayk
  • Radioactive Ravine [Bizarre] by myralune, M1nic200 and Robinroin87
Update 6 (13th February 2026)
  • Changes:
  • Changed the lobby BGM to “Yooh - Union (Ryunosuke Kudo remix)”
  • Changed ground to red
  • Extended the satanic maps tower
  • Added statues
  • Fixed zipline speeds for some maps
  • Revamped satanic intensity balance (from -3 to -0.9)
  • Revamped the lobby
  • 4 new maps:
  • Frozen Village [Cakewalk] by lolikbenhier
  • Tranquil Complex [Cakewalk] by NathanSheep and M1nic200
  • Verdant Valley [Intermediate] by NathanSheep
  • Nuclear Depths V4.2 [Satanic] by Luxidium, Cosmifield, Gleamity, CapnPhantom, hicksmn00 and Axmatt_DEV
Update 7 (14th March 2026)
  • Changes:
  • New zipline mechanics: VelocityInheritance, InheritanceDuration
  • New attributes: TankCapacity, NoSwim, DrainMultiplier
  • Changed BGM to “Town Talk”
  • Changed grass again to green
  • Added difficulty legend to the secret room
  • Darker Runway is back to satanic whilst getting their timelines fixed along with Starry Dreamland
  • Updated all maps to support new attributes and new zipline mechanics
  • Revamped the lobby
  • 2 new maps:
  • Sunshine Oasis [Intermediate] by SawRey53 and stalcryss
  • Sunset Marsh [Demonic] by Terawaffles
Update 8 (22th March 2026)
  • Changes:
  • New Attributes: JumpAngle, JumpAngleGrabCooldown
  • New Training Mechanic: Climbable Walljump
  • New Training course, gives 10 gems upon completion
  • Minor lobby changes
  • New Coins and Gems GUI (coins are literally useless, i’ll release the shop and buff the training course reward soon)
  • Mobile support - Shiftlock, slide and dive GUIs are now fixed
  • Anticheat is back without detecting the mobile GUIs
  • 3 new maps:
  • Ominous Castle [Tough] by gggiiimmmiiig
  • Kingdom Of Perished Souls [Demonic] by gggiiimmmiiig, Dorukkxq_FE2 and modmanu1
  • Undersea Symphony [Demonic] by gggiiimmmiiig, nonoblox4 and Dorukkxq_FE2
Update 9 (3rd May 2026)
  • Changes:
  • Changed ground to red
  • Changed BGM to “Yooh - Union (Ryunosuke Kudo remix)”
  • Added statues sign to the satanic maps tower
  • Extended training course
  • Buffed treasure chest reward, so it additionally gives 50 coins
  • Fixed Nuclear Depths’s teleporters
  • All alerts are now configured into OFT notifications
  • 3 new maps:
  • Tormentuous Ravine [Bizarre] by LUIZVAG
  • Frigid Landscape [Demonic] by Joch_o, Xcyber_Dev and Al3xz_199
  • Molten Bulwark [Satanic] by damaugli and ItsMeT3O
Update 10 (8th May 2026)
  • Changes:
  • Changed ground to green once again
  • Changed BGM to “Gerald Narholz - Town Talk” again
  • Fixed the button locators, so it doesn’t go for the wrong direction of the exitregion
  • Added a hint next to the lift (game description btw)
  • Added a boombox, so you can listen to the current maps’s songs, costing 50 coins
  • Added map forcing for game owner and private server owners (“:map hot” forces hotlands) ← for example
  • Nerfed molten bulwark’s 1st button door
  • 5 new maps:
  • Wistful Woods V1 [Cakewalk] by Magna24_playz
  • Sparkling Shores V1 [Intermediate] by Magna24_playz
  • Kelped Forest [Advanced] by Magna24_playz
  • Amberwood Hideaway [Advanced] by dacaygat, sortingcomet89, Beginnxr, dileccyy, may57re8 and MelodyReaperTuner94
  • Precarious Piers [Tough] by Magna24_playz
Update 11 (10th May 2026)
  • Changes:
  • Temporarily removed boombox
  • Map starts immediately regardless of the player’s ping (i guess)
  • Slightly nerfed KOPS and Undersea Symphony
  • Added a new owner / private server owner command: “:int” (sets intensity, for example :int 3 means intensity raises to advanced)
  • Boosting is disabled in map choosing and intermission
  • Revamped the UI showing players left count and total button count (it isn’t bugged anymore enjoy)
  • 4 new maps:
  • Glorious, Glorious Gardens! [Cakewalk] by Beginnxr
  • Autumn Vista [Cakewalk] by Beginnxr
  • Venomous Jungle [Advanced] by Beginnxr
  • Sunken Empire [Bizarre] by Beginnxr, may57re8, Zeplicah and JorlyxX
Update 12 (17th May 2026)
  • Changes:
  • Changed BGM to “Yooh - Union (Ryunosuke Kudo remix)”
  • Changed ground to red
  • Enabled custom keybinds for actions and they appear in the menu
  • Fixed some map’s property_walkspeed
  • Luminescent Valley is fully fixed
  • Satanic intensity balance is now -3 instead of -0.9 Added emotes, press the U key to show them
  • Fixed spectate map music, but it’ll only stop when completing a map
  • Fixed a bug where pressing “vote selected” in the current difficulty instantly votes a map in a wrong difficulty
  • Finished the Nuclear Depths statue. Congrats to tianrenheyi!
  • 2 new maps:
  • Angeland Hazakura [Intermediate] by Crystal_Hexagon
  • Horus Heights [Satanic] by ssuitor and keiouthy
Update 13 (18th June 2026)
  • Changes:
  • Changed BGM to “Gerald Narholz - Town Talk”,
  • Changed ground to green once again
  • Fixed the BGM stop after the map completion
  • Fixed some camera timelines
  • Added Badge Viewer to track your completed maps
  • Fixed the Game info
  • Fixed the UI visiblity on mobile and console
  • 3 new maps:
  • The Great Wall of China [Advanced] by OYBallVK and Beginnxr
  • Icebound Sierra [Tough] by ADimeForTime, MarvCuts, pxtrey, HappyPoopyLOL and johny_0526
  • Luminosutino Horizon [Demonic] by Spere32
Update 14 (9th July 2026)

*Changes:

  • Added new level system
  • New currency - Tokens
  • New coin / gem / token algorythm
  • Fixed camera timelines except the orientation
  • Added a TV screen to track Intensity
  • Fixed the Player and Button count fully
  • 3 new maps:
  • Daylight Woodland [Cakewalk] by Zonrir, NikoNull_21 and dacaygat
  • Celestial Dome [Cakewalk] by cau5tive and v0idesk
  • Dark Prairie [Demonic] by kazzline777 and Kroonser
Update 15 (30th August 2026)
  • Changes:
  • Changed grass to red
  • Changed BGM to “Yooh - Union (Ryunosuke Kudo remix)”
  • Added a group-only chest
  • New loading screen, by NikoNull_21! (countdown is made by myself)
  • 5 new maps:
  • Merciful Jungle [Cakewalk] by xxwillowkat
  • Dense Swamp [Cakewalk] by xxwillowkat
  • Mystic Observatory [Intermediate] by XxGiantBrainxX and Purtex_l
  • Collapsing Institution [Demonic] by NatriumTridate and pishasku
  • Blistering Bastion [Satanic] by Spl4shTap and D0CT0R_CASH
Update 16 (9th September 2026)
  • Changes:
  • Changed grass to green
  • Changed BGM to the normal (pinned message)
  • New rescue system: Instead of an event, rescue always spawns! Finish it for 3 gems!
  • New voting system
  • Scaled every UI to mobile
  • Fixed Blistering Bastion (yes, fully)
  • Slightly changed the coins, tokens and gems’s placement
  • Replaced red spring in the Satanic map tower with the partially visible trusses
  • 3 new maps:
  • Verdurous Woods [Cakewalk] by xxwillowkat
  • Wild Skatepark [Intermediate] by xxwillowkat
  • Maple Massif [Advanced] by xxwillowkat