Project: Challenge - Dev Log

1.1.3 // 9/3/2026

  • Fixed an issue where players were able to keep their parachutes after the game ended
  • Forgot to apply the fix for the Bridge It Out swinging bells to the Mexico variant, it now has it and the bell will no longer get stuck

1.1.2 // 9/1/2026

  • Fixed an issue where players on PCs with touch screen could not properly use the bikes in the Mexico Final
  • Fixed an issue where players on PCs with a touch screen couldn’t press the shift key to go in and out of shift lock

1.1.1 // 8/30/2026

  • The bikes in Mexico are now completely console friendly, either use left/right arrows or left joystick to move left and right
  • Added prevention methods to prevent an issue with the bikes where sometimes players could spawn at an angle and completely break the bike system, making them unable to move

1.1.0 // 8/29/2026

  • Added Mexico
  • Added a new Elimination Challenge: Power of Ten
  • Re-Added Music
  • Made the Stage 4 Poles in Iceland Client Sided to prevent desync
  • Fixed All Tangled Up
  • Fixed issues with the Memory Wall
  • Fixed various UI issues
  • Fixed a break point in the Dagger Draw
  • Fixed a break point in the Voting Ceremony

1.0.3 // 8/21/2026

  • More of the Iceland house has been finalized
  • Players who earned the Bootcamp Badge have been given their badge
  • Added a shutdown system that will shut down any outdated servers when patches or updates go live, only once the current running game has finished.
  • Added a safeguard to the game to prevent a weird Roblox based physics glitch which puts players in a state where they can walk through walls. Will be submitting a bug report to Roblox over this issue
  • Made more changes to All Tangled Up to try and fix the weird issues we are having with players sometimes not being able to interact with their rope points. If this change does not fix it I will take the competition out of rotation until I can figure out the issue
  • Added a hold duration of 1 second on the ball pit in the Keep On Target Daily Challenge. Now players can no longer spam balls at targets and just luck it out, and now it becomes more important to focus on precision
  • Fixed an issue with the voting ceremony where sometimes players wont have any of the votes casted against them added to the vote pool
  • Fixed an issue where sometimes a player’s challenge progression would not reset after they win an elimination challenge, occasionally messing with their ability to compete in the following daily challenge.
  • Fixed an issue where players who wore layered clothing would not have their uniforms properly load in
  • Fixed the impossible jump on the Stairway to Victory Daily Challenge
  • Fixed an issue where if both elimination players make the same amount of progress and the time runs out, no loser and winner would be determined. If it is now an absolute true tie, the eliminated player will be chosen at random
  • Fixed an issue where if an elimination player left, the win wouldn’t be given to their opponent.
  • Fixed an issue where sometimes if the eliminated player left the server, it would not give them the elimination loss
  • Fixed an issue where the Dagger Draw would occasionally stall out after a player walked back to their spot
  • Fixed an issue with the High Winds Daily Challenge where players could run along the side and bypass the whole course

1.0.2 // 8/19/2026

  • Adjusted the timers on certain challenges
  • Changes have been made to All Tangled Up to help combat it not working for some players
  • The blocks in the Tower Takedown elimination are now the same color to make the competition fairer
  • When you place a block in Tower Takedown the proximity prompt will now disable so players don’t accidentally try placing another piece in that same occupied spot
  • Fixed an issue where if multiple players left during the Dagger Draw and the elimination was cancelled, players cameras would get stuck at that part
  • Fixed an issue where if The Trinity nominated the same person at the same time, one wouldn’t go through and a player essentially wouldn’t be able to make their nomination, causing it to be randomized
  • Fixed an issue where the “Drop Key” button would stay on players screens after The Launch Pad elimination ended
  • Fixed a break point in the Dropped Out daily challenge
  • Fixed more break points in the Dagger Draw
  • Various other minor bug fixes and visual improvements

1.0.1 // 8/18/2026

  • Fixed an issue where sometimes the Votes button would go invisible
  • Fixed an issue where sometimes outdated/previous round vote results would show up when the Votes button was pressed
  • Fixed various break points with the Dont Let Go daily challenge
  • Fixed various break points with the Dagger Draw
  • Fixed a break point in the game’s intro
  • Fixed an issue where the game could get stuck in a loop at final 6 if the game started with 11 players
  • Various other minor bug fixes & visual improvements

1.0.0 // 8/17/2026

  • 1.0 Game Launch
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