Project Changelog - 7/16/19

  • Significantly reduced projectile lag
  • Fixed projectile hit detection
  • Added projectile acceleration feature (death sickle slows down)
  • Added projectile homing feature (Chlorophyte bullets)
  • Fixed glitch with loading screen that prevented users from entering the game
  • Changed all characters to r15 instead of r6
  • Added character animation to look towards the position of the mouse
  • Added animations for shooting and loading a bow
  • All arrows now have new models
  • Started to work on new terrain generation system
  • Optimized and cleaned various programs
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