Arrow freezing for a second after shooting it
and after that everything is fine.
Script ::
local arw = game.ReplicatedStorage.Ammos.Arrow:Clone()
arw.Parent = game.Workspace
arw.Anchored = false
arw.CanCollide = true
local arwDirection = Head.LookVector * 1
arw.CFrame = Head + arwDirection * 5
arw.Transparency = 0
local arwDirection = Head.LookVector * 1
arw.CFrame = Head + arwDirection * 5
local AntiGra = Instance.new("BodyForce")
AntiGra.Force = Vector3.new(0, workspace.Gravity * arw:GetMass() * 0.8, 0)
AntiGra.Parent = arw
arw.Velocity = arwDirection * 100
arw:SetNetworkOwner(nil)