I’m trying to make an administrator GUI but I have no idea how to make sure the exploiter doesn’t just clone the GUI into their PlayerGui. Is there anyway to make sure the exploiter cant just easily get access to it?
You can keep the gui in ServerStorage. Local scripts can’t access the contents of server storage.
Storing the GUI in the ServerStorage, you will be using a server-sided script to clone them into the admin’s playergui though.
DO NOT only do just this. Focusing more on securing the admin panel is 100% more effective and efficient, since you’ll probably be using RemoteEvents, your concern really isn’t to hide the GUI from an exploiter, but rather securing your system itself
I’ll be sure to secure the remote events after I make the GUI itself.
Maybe make it check the players name to see if it doesn’t match the admins
Storing the GUI’s in ServerStorage will prevent exploiters considering they can only view local sscripts rather than server sided.
I am very sorry for the bump, but I feel like this is extremely important:
If there is a hacker, but also someone who has the UI in game, the hacker can always go to game.Players.adminuser.PlayerGui.AdminGui and clone it into their UI. Correct me if I am wrong
Edit: I agree with Protecting a GUI from exploiters - #6 by TakeDice
This will prevent exploiters from triggering the admin stuff, even if they have the UI
Sorry for the bump but PlayerGui isn’t replicated between clients.
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