Proximity of Character Audio

Hi,

I am having some issues on figuring out how to make an audio in a brick play when your character gets close to it, rather than the camera. If anyone knows of a way to do it, any help would be greatly appreciated.

Thanks,

xPro_Do

Hello, this question was answered in a previous post of yours.

Parent an audio to a part and increase the EmitterSize.

It was not answered; that is not what I am referring to.