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I am trying to make a ProximityPrompt Unable itself when a value changes to a certain value
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it doesn’t 
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.changed
script.Parent.move.Changed:Connect(function(newValue)
if newValue == "true" then
script.Parent.ProximityPrompt.Enabled = false
else
script.Parent.ProximityPrompt.Enabled = true
end
end)
What is your BaseValue? A boolValue? If so, remove the Quotation marks from "true", or just do this
script.Parent.move.Changed:Connect(function(newValue)
if newValue then
script.Parent.ProximityPrompt.Enabled = false
else
script.Parent.ProximityPrompt.Enabled = true
end
end)
Intvalue, also that would not work as a solution as the new Value will be a certain value, if the value changes, it may have changed to “false” but it will take it as it was “true”
IntValues cannot store true or false, they can only store numbers, change your "true" to a number you want it to disable the prompt
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