So, every player has a proximity prompt in their torso, however I would like it so that the LocalPlayer doesnt see their own proximity prompt from their Torso, they can only see others
heres the script I have now, this is a server script
game.Players.PlayerAdded:Connect(function(plr)
plr.CharacterAdded:Connect(function(chr)
local pp = Instance.new("ProximityPrompt")
pp.Parent = chr:WaitForChild("Torso")
end)
end)