Proximity prompts question

Thinking of making a cool pickup system with proximity prompts. Now I’ve been testing with them for a while, and they work pretty well on the server as they can be invisible for other players out of reach and can also detect which player activated it. Because of this I am not sure if I should make the proximity prompts on the client or server, as the only difference would be replication lag.

Is it better client sided? or server?

Definitely make them on the server. This way they replicate to all clients, and you can reference the ProximityPrompt object from (server) Scripts.