ProximityPrompt and RemoteEvent

Hello , I’m vario you might know me as variosonic if you do know me lol. Recently I’ve been working on a project of mine the problem is that I’m kinda new to scrippting in general , I know the basics and the loops but I still have problems with GetService and Players . The thing is that have a portal in my game in witch I want to have a ProximityPrompt appear and once pressed It will start a cutscene. I can’t really think of a way to do this…

This is possible by manipulating the player camera! You can set the camera type of the player to “Scriptable” and change the CFrame of the camera to manipulate it

Damn , I’m still a newbie tho :(((((((((((((((((((((((((((((((((((((((

I still don’t understand what you mean. Are you trying to have a portal with a ProximityPrompt and then make it have a cutscene when it’s activated?

Yes, that is exactly what I need

I can’t help you with creating a cutscene, but you can see it by searching it up in youtube.
Here is the most I can give you:

-- first make a portal
-- then add a ProximityPrompt
-- add a script and make the parent be the portal
-- in this line you should create your cutscene script, and make it a function
local portal = script.Parent
local ProxPrompt = portal.ProximityPrompt
portal.Touched:Connect(function(hit)
local plr = hit.Parent
if plr then
-- add the function of the cutscene here, it should look like this: function()
wait(0.05)
plr.HumanoidRootPart.CFrame = CFrame.new(x,y,z) -- replace x y and z with the CFrame of where you want your player to be teleported.
end)

Thank you so much but do you have a discord we could talk to please?