I decided to make a custom gui for Proximity Prompts and I had an idea to make it so that if, for example, there were 3 Proximity Prompts next to you, you could see all 3 of their guis
I found the ProximityPromptService with the MaxIndicatorsVisible and MaxPromptsVisible properties
and now at the beginning of my script there are these 3 lines:
local ProximityPromptService = game:GetService(`ProximityPromptService`)
ProximityPromptService.MaxPromptsVisible = 100
ProximityPromptService.MaxIndicatorsVisible = 100
It didn’t change anything. I can still interact with 1 ProximityPrompt even though there are 4 of them next to me.
I thought the problem was with my custom gui system and disabled it. In the end, nothing changed.
I tried using these 2 properties on the client and on the server, it doesn’t change anything