I am trying to make a pull-up animation, but if you are taller you will go above the bar, and if you are shorted under the bar. I tried to make everyone the same height, but it didn’t work and I am now trying a better way without having to make every player the same height.
script.Parent.ProximityPrompt.Triggered:Connect(function(plr)
local stopped = false
local character = plr.Character
local humanoid = character:FindFirstChild("Humanoid")
plr.Character:PivotTo(script.Parent.Parent.TpPart.CFrame)
script.Parent.ProximityPrompt.Enabled = false
local animation = Instance.new("Animation")
animation.AnimationId = "http://www.roblox.com/asset/?id=16257919280"
humanoid.WalkSpeed = 0
humanoid.JumpPower = 0
local animationTrack = humanoid:LoadAnimation(animation)
animationTrack:Play()
animationTrack.Stopped:Connect(function()
plr.leaderstats.Strength.Value = plr.leaderstats.Strength.Value + 4
plr.PlayerGui.StrengthNotifGui.Enabled = true
plr.PlayerGui.StrengthNotifGui.StrengthNotif.TextLabel.Text = "+4 Strength"
wait(1)
plr.PlayerGui.StrengthNotifGui.Enabled = false
script.Parent.ProximityPrompt.Enabled = true
humanoid.WalkSpeed = 16
humanoid.JumpPower = 50
end)
end)