Purchasing Bugs: Developer Product / Gamepasses purchases fail with "something went wrong," ProcessReceipt never called


Game:

Test Server:

When attempting to make a purchase in our universe we are met with an error prompt, no errors or warnings in the devlog

Steps for main game:
Join the game and walk to shop
Attempt to purchase anything

Steps for test game:
Join and wait a few seconds for purchase prompt to show

Expected behavior

The product should be bought in the main game and in our test server it should print the following:

print(โ€œ[ReceiptTest] ProcessReceipt CALLED:โ€, receiptInfo.PlayerId, receiptInfo.ProductId, receiptInfo.PurchaseId)



The products are under the game

Are the test game and main game separate universes?

No

1 Like

Thank you for the report. We have assigned to our team for review.

Hi can you give some more details? Seems like you have a test place within the same universe as the main game. Does purchasing not work in just the test place, or does it also not work in the main place?

Yes it doesnt work across the universe, in no game can a purchase be made.

Seems you have location pinning enabled for some accounts, including your own here: Creator Dashboard

When location pinning is enabled, purchasing for those accounts is disabled. Remove yourself from location pinning to be able to purchase again

ProcessReceipt isnโ€™t being called because something went wrong on Robloxโ€™s end, so I donโ€™t know what the relevance to mentioning it here is.