Heres the script:
script.Parent.Touched:Connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") then
local human = hit.Parent:FindFirstChild("Humanoid")
if human then
hit.Parent.HumanoidRootPart.Velocity = script.Parent.CFrame.LookVector * 200
end
end
end)
not sure why its not working and iam using r15
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I suggest you use BodyVelocity because that exactly what it was meant for to add velocity to a certain body and you can configure the force and all of that
i will try 30 characters…
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I would put print statements to see if it gets stopped somewhere or if the function is even being called at all. I would also change “if humanoid then” to “if humanoid ~= nil then” and see if there is a change.
Thanks! this is what i made:
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Thats INSANELY GOOD dude, ive never seen anything like it good work man, keep it up like actually thats very good
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