Question about client-sided connections and server storage

Hello!

I was wondering if client-sided connections can exist if the part is in ServerStorage?

So let’s say I have a part called Part.

Part is parented to workspace, and a player creates a connection using Part’s .Touched connection. 30 seconds later, Part is parented to ServerStorage. 5 seconds later, Part is parented back to workspace. Does the .Touched connection still exist or would the player have to create the connection again?

yes it still exists, the client can’t access ServerStorage BUT you still got the part when it was in workspace
the Touched event will not be removed

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