I have a bunch of variables, and I was wondering if I could do something like this:
local stuff = model:FindFirstChild(tostring(stuff))
“stuff” isn’t mentioned anywhere up
Basically find part by name variable and set variable as part
I have a bunch of variables, and I was wondering if I could do something like this:
local stuff = model:FindFirstChild(tostring(stuff))
“stuff” isn’t mentioned anywhere up
Basically find part by name variable and set variable as part
Since stuff isn’t set to anything it would just return nil meaning you’re doing model:FindFirstChild(nil) which is nothing
Hm. I was just wondering if it could find a part by name’s variable, and then set it.
You could do a table ig
local array = {
['PutPartNameHere'] = nil
}
for i, v in pairs(array) do
array[i] = model:FindFirstChild(i)
end
This is because variable names aren’t transferred over bytecode and isn’t recognised in the lua stack being decompiled into v followed by a number
local hello = 'hello!'
-- becomes
local v1 = 'hello!'